"Dynamic Shape Capture using Multi-View Photometric Stereo"
Daniel Vlasic, Pieter Peers, Ilya Baran, Paul Debevec, Jovan Popović, Szymon Rusinkiewicz, and Wojciech Matusik

ACM Transactions on Graphics, Volume 28, Issue 5, Article 174, December 2009
We describe a system for high-resolution capture of moving 3D geometry, beginning with dynamic normal maps from multiple views. The normal maps are captured using active shape-from-shading (photometric stereo), with a large lighting dome providing a series of novel spherical lighting configurations. To compensate for low-frequency deformation, we perform multi-view matching and thin-plate spline deformation on the initial surfaces obtained by integrating the normal maps. Next, the corrected meshes are merged into a single mesh using a volumetric method. The final output is a set of meshes, which were impossible to produce with previous methods. The meshes exhibit details on the order of a few millimeters, and represent the performance over human-size working volumes at a temporal resolution of 60Hz.

Supplementary Material
author = {Vlasic, Daniel and Peers, Pieter and Baran, Ilya and Debevec, Paul and Popovi\'{c}, Jovan and Rusinkiewicz, Szymon and Matusik, Wojciech},
title = {Dynamic Shape Capture using Multi-View Photometric Stereo},
month = {December},
year = {2009},
articleno = {174},
journal = {ACM Transactions on Graphics},
volume = {28},
number = {5},
doi = {http://doi.acm.org/10.1145/1618452.1618520},