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VSMSmoothComponent.cs
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1 // TraceLab Component Library
2 // Copyright © 2012-2013 SEMERU
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
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15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 using TraceLab.Components.DevelopmentKit;
18 using TraceLab.Components.DevelopmentKit.Preprocessors;
19 using TraceLab.Components.DevelopmentKit.Tracers.InformationRetrieval;
20 using TraceLabSDK;
21 using TraceLabSDK.Types;
22 using TraceLab.Components.DevelopmentKit.Utils.TermDocumentMatrixUtils;
23 
24 namespace TraceLab.Components.Library.Tracers.InformationRetrieval
25 {
26  [Component(Name = "Vector Space Model (with smoothing filter)",
27  Description = "VSM applied with a smoothing filter",
28  Author = "SEMERU; Evan Moritz",
29  Version = "1.0.0.0")]
30  [IOSpec(IOSpecType.Input, "SourceArtifacts", typeof(TLArtifactsCollection))]
31  [IOSpec(IOSpecType.Input, "TargetArtifacts", typeof(TLArtifactsCollection))]
32  [IOSpec(IOSpecType.Output, "Similarities", typeof(TLSimilarityMatrix))]
33  [Tag("Tracers.InformationRetrieval")]
34  public class VSMSmoothComponent : BaseComponent
35  {
36  public VSMSmoothComponent(ComponentLogger log) : base(log) { }
37 
38  public override void Compute()
39  {
40  TLArtifactsCollection sourceArtifacts = (TLArtifactsCollection)Workspace.Load("SourceArtifacts");
41  TLArtifactsCollection targetArtifacts = (TLArtifactsCollection)Workspace.Load("TargetArtifacts");
42  TermDocumentMatrix matrix = new TermDocumentMatrix(sourceArtifacts, targetArtifacts);
43  matrix = SmoothingFilter.Compute(matrix, sourceArtifacts.Keys);
44  matrix = SmoothingFilter.Compute(matrix, targetArtifacts.Keys);
45  TLSimilarityMatrix sims = SimilarityUtil.ComputeCosine(matrix, sourceArtifacts.Keys, targetArtifacts.Keys);
46  Workspace.Store("Similarities", sims);
47  }
48  }
49 }