Section 2: Actions

In this section, we describe characteristics of individual actions. The set of local actions is partitioned with respect to the processes they belong to.Interactions are listed separately towards the end of this section.

Process: Link (0-1)(0L1)

This section contains a table with all local actions of this process, their number of occurrences and positions of first and last occurrence.

ActionOccurrencesFirst seen at eventLast seen at eventRemarks
Link connecting node 0 to node 1 went down(0L1_DOWN)0Action does not occur, may be dead code.
Link connecting node 0 to node 1 went online(0L1_UP)0Action does not occur, may be dead code.

Process: Link (1-2)(1L2)

This section contains a table with all local actions of this process, their number of occurrences and positions of first and last occurrence.

ActionOccurrencesFirst seen at eventLast seen at eventRemarks
Link connecting node 1 to node 2 went down(1L2_DOWN)0Action does not occur, may be dead code.
Link connecting node 1 to node 2 went online(1L2_UP)0Action does not occur, may be dead code.

Process: Link (2-3)(2L3)

This section contains a table with all local actions of this process, their number of occurrences and positions of first and last occurrence.

ActionOccurrencesFirst seen at eventLast seen at eventRemarks
Link connecting node 2 to node 3 went down(2L3_DOWN)0Action does not occur, may be dead code.
Link connecting node 2 to node 3 went online(2L3_UP)0Action does not occur, may be dead code.

Process: Link (3-4)(3L4)

This section contains a table with all local actions of this process, their number of occurrences and positions of first and last occurrence.

ActionOccurrencesFirst seen at eventLast seen at eventRemarks
Link connecting node 3 to node 4 went down(3L4_DOWN)0Action does not occur, may be dead code.
Link connecting node 3 to node 4 went online(3L4_UP)0Action does not occur, may be dead code.

Process: Link (4-5)(4L5)

This section contains a table with all local actions of this process, their number of occurrences and positions of first and last occurrence.

ActionOccurrencesFirst seen at eventLast seen at eventRemarks
Link connecting node 4 to node 5 went down(4L5_DOWN)0Action does not occur, may be dead code.
Link connecting node 4 to node 5 went online(4L5_UP)0Action does not occur, may be dead code.

Process: Link (5-6)(5L6)

This section contains a table with all local actions of this process, their number of occurrences and positions of first and last occurrence.

ActionOccurrencesFirst seen at eventLast seen at eventRemarks
Link connecting node 5 to node 6 went down(5L6_DOWN)0Action does not occur, may be dead code.
Link connecting node 5 to node 6 went online(5L6_UP)0Action does not occur, may be dead code.

Process: Link (6-0)(6L0)

This section contains a table with all local actions of this process, their number of occurrences and positions of first and last occurrence.

ActionOccurrencesFirst seen at eventLast seen at eventRemarks
Link connecting node 6 to node 0 went down(6L0_DOWN)0Action does not occur, may be dead code.
Link connecting node 6 to node 0 went online(6L0_UP)0Action does not occur, may be dead code.

Process: Node 4(4)(4)

This section contains a table with all local actions of this process, their number of occurrences and positions of first and last occurrence.

ActionOccurrencesFirst seen at eventLast seen at eventRemarks
Node 4 enqueued packet to node 3(node4_+_node3)385233
Node 4 dequeued packet to node 3(node4_-_node3)386234
Node 4 dropped packet to node 3(node4_d_node3)0Action does not occur, may be dead code.
Node 4 enqueued packet to node 5(node4_+_node5)388236
Node 4 dequeued packet to node 5(node4_-_node5)389237
Node 4 dropped packet to node 5(node4_d_node5)0Action does not occur, may be dead code.
Node 4 up(node4_UP)0Action does not occur, may be dead code.
Node 4 down(node4_DOWN)0Action does not occur, may be dead code.

Process: Node 0(0)(0)

This section contains a table with all local actions of this process, their number of occurrences and positions of first and last occurrence.

ActionOccurrencesFirst seen at eventLast seen at eventRemarks
Node 0 enqueued packet to node 1(node0_+_node1)701989
Node 0 dequeued packet to node 1(node0_-_node1)702990
Node 0 dropped packet to node 1(node0_d_node1)0Action does not occur, may be dead code.
Node 0 enqueued packet to node 6(node0_+_node6)54183
Node 0 dequeued packet to node 6(node0_-_node6)55184
Node 0 dropped packet to node 6(node0_d_node6)0Action does not occur, may be dead code.
Node 0 up(node0_UP)0Action does not occur, may be dead code.
Node 0 down(node0_DOWN)0Action does not occur, may be dead code.

Process: Node 5(5)(5)

This section contains a table with all local actions of this process, their number of occurrences and positions of first and last occurrence.

ActionOccurrencesFirst seen at eventLast seen at eventRemarks
Node 5 enqueued packet to node 4(node5_+_node4)359249
Node 5 dequeued packet to node 4(node5_-_node4)360250
Node 5 dropped packet to node 4(node5_d_node4)0Action does not occur, may be dead code.
Node 5 enqueued packet to node 6(node5_+_node6)362252
Node 5 dequeued packet to node 6(node5_-_node6)363253
Node 5 dropped packet to node 6(node5_d_node6)0Action does not occur, may be dead code.
Node 5 up(node5_UP)0Action does not occur, may be dead code.
Node 5 down(node5_DOWN)0Action does not occur, may be dead code.

Process: Node 1(1)(1)

This section contains a table with all local actions of this process, their number of occurrences and positions of first and last occurrence.

ActionOccurrencesFirst seen at eventLast seen at eventRemarks
Node 1 enqueued packet to node 0(node1_+_node0)514241
Node 1 dequeued packet to node 0(node1_-_node0)515242
Node 1 dropped packet to node 0(node1_d_node0)0Action does not occur, may be dead code.
Node 1 enqueued packet to node 2(node1_+_node2)6817998
Node 1 dequeued packet to node 2(node1_-_node2)6818999
Node 1 dropped packet to node 2(node1_d_node2)0Action does not occur, may be dead code.
Node 1 up(node1_UP)0Action does not occur, may be dead code.
Node 1 down(node1_DOWN)0Action does not occur, may be dead code.

Process: Node 6(6)(6)

This section contains a table with all local actions of this process, their number of occurrences and positions of first and last occurrence.

ActionOccurrencesFirst seen at eventLast seen at eventRemarks
Node 6 enqueued packet to node 5(node6_+_node5)624228
Node 6 dequeued packet to node 5(node6_-_node5)625229
Node 6 dropped packet to node 5(node6_d_node5)0Action does not occur, may be dead code.
Node 6 enqueued packet to node 0(node6_+_node0)621225
Node 6 dequeued packet to node 0(node6_-_node0)622226
Node 6 dropped packet to node 0(node6_d_node0)0Action does not occur, may be dead code.
Node 6 up(node6_UP)0Action does not occur, may be dead code.
Node 6 down(node6_DOWN)0Action does not occur, may be dead code.

Process: Node 2(2)(2)

This section contains a table with all local actions of this process, their number of occurrences and positions of first and last occurrence.

ActionOccurrencesFirst seen at eventLast seen at eventRemarks
Node 2 enqueued packet to node 1(node2_+_node1)57198
Node 2 dequeued packet to node 1(node2_-_node1)58199
Node 2 dropped packet to node 1(node2_d_node1)0Action does not occur, may be dead code.
Node 2 enqueued packet to node 3(node2_+_node3)6510994
Node 2 dequeued packet to node 3(node2_-_node3)6511995
Node 2 dropped packet to node 3(node2_d_node3)0Action does not occur, may be dead code.
Node 2 up(node2_UP)0Action does not occur, may be dead code.
Node 2 down(node2_DOWN)0Action does not occur, may be dead code.

Process: Node 3(3)(3)

This section contains a table with all local actions of this process, their number of occurrences and positions of first and last occurrence.

ActionOccurrencesFirst seen at eventLast seen at eventRemarks
Node 3 enqueued packet to node 2(node3_+_node2)535187
Node 3 dequeued packet to node 2(node3_-_node2)536188
Node 3 dropped packet to node 2(node3_d_node2)0Action does not occur, may be dead code.
Node 3 enqueued packet to node 4(node3_+_node4)538190
Node 3 dequeued packet to node 4(node3_-_node4)539191
Node 3 dropped packet to node 4(node3_d_node4)0Action does not occur, may be dead code.
Node 3 up(node3_UP)0Action does not occur, may be dead code.
Node 3 down(node3_DOWN)0Action does not occur, may be dead code.

Directed Interactions

We consider directed interactions and provide their number of occurrences together with positions for the first and last occurrence of each action.

ActionOccurrencesFirst seen at eventLast seen at eventRemarks
Packet hopping from node 0 to node 1(node0_h_0L1)703991
Node 0 receiving packet from node 1(node0_r_0L1)541247
Packet hopping from node 1 to node 0(node1_h_0L1)516243
Node 1 receiving packet from node 0(node1_r_0L1)6813997
Packet hopping from node 1 to node 2(node1_h_1L2)68191000
Node 1 receiving packet from node 2(node1_r_1L2)527221
Packet hopping from node 2 to node 1(node2_h_1L2)59200
Node 2 receiving packet from node 1(node2_r_1L2)6548993
Packet hopping from node 2 to node 3(node2_h_2L3)6512996
Node 2 receiving packet from node 3(node2_r_2L3)577219
Packet hopping from node 3 to node 2(node3_h_2L3)537189
Node 3 receiving packet from node 2(node3_r_2L3)6234992
Packet hopping from node 3 to node 4(node3_h_3L4)540192
Node 3 receiving packet from node 4(node3_r_3L4)3145239
Packet hopping from node 4 to node 3(node4_h_3L4)387235
Node 4 receiving packet from node 3(node4_r_3L4)584220
Packet hopping from node 4 to node 5(node4_h_4L5)390238
Node 4 receiving packet from node 5(node4_r_4L5)3107255
Packet hopping from node 5 to node 4(node5_h_4L5)361251
Node 5 receiving packet from node 4(node5_r_4L5)3152240
Packet hopping from node 5 to node 6(node5_h_5L6)364254
Node 5 receiving packet from node 6(node5_r_5L6)658232
Packet hopping from node 6 to node 5(node6_h_5L6)626230
Node 6 receiving packet from node 5(node6_r_5L6)3114256
Packet hopping from node 6 to node 0(node6_h_6L0)623227
Node 6 receiving packet from node 0(node6_r_6L0)520218
Packet hopping from node 0 to node 6(node0_h_6L0)56185
Node 0 receiving packet from node 6(node0_r_6L0)655231

Undirected Interactions

The trace does not contain any undirected interactions.